Approach dots to foul line
Target arrows
Foul line to head pin
The lane is 39 boards wide. Arrows sit about 15 feet out, five boards apart. Roll the ball over your target arrow - the hook does the rest of the work down to the pins.
Illustrative diagram, not to scale.
Start from your center mark and roll over the 2nd arrow. With a handshake release, the ball breaks about 10 boards on its way down, carrying it into the 1-3 pocket.
If your own hook is smaller or bigger than 10 boards, shift your feet and your target together, by the difference. Hooking only 7 boards? Move your feet 2 boards toward your off-hand side of the standard mark, and aim 2 boards off the 2nd arrow in that same direction - same release, new spot.
Same release every time, over the 2nd arrow every time. Only your starting position moves.
|
Pin
|
Stand at
|
Why it works
|
|---|---|---|
| 10 | Toe on the far dot on that side of the approach | Same shot as a strike, just started from the edge - the ball stays wide and tips the corner pin. |
| 6 | Halfway between that far dot and the next one in | One half-step toward center from the 10-pin stance. |
| 3 | The second approach dot in from that side | One more half-step in from the 6-pin stance. |
|
Pin
|
Stand at
|
Why it works
|
|---|---|---|
| 7 | Toe on the far dot on the opposite side - mirror of the 10 | Mirror image of the 10-pin shot. |
| 4 | Halfway between that far dot and the next one in - mirror of the 6 | Mirror image of the 6-pin shot. |
| 2 | Back at your center strike stance, thrown at a steeper angle | Same stance as a strike, but aim just above the 2nd arrow, toward the 3rd - the extra angle carries it to the 2. |
|
Pin
|
Stand at
|
Why it works
|
|---|---|---|
| 8 | Halfway between your center stance and your 4-pin stance | Splits the difference between a strike shot and the 4-pin shot - aiming at either alone drifts past the 8. |
| 9 | Halfway between your center stance and your 6-pin stance | Splits the difference between a strike shot and the 6-pin shot, for the same reason. |
The trick: aim at the pin that isn't there anymore, using the stance you'd already use for it. Deflection off the standing pin does the rest.
|
Split
|
Shoot it like a...
|
What happens
|
|---|---|---|
| 5-10 | 2-pin shot (center stance, steep angle over the 2nd arrow) | Clips the left side of the 5, kicking it right into the 10. |
| 5-7 | 3-pin shot (second dot in, 2nd arrow) | Clips the right side of the 5, kicking it left into the 7. |
| 3-10 | 6-pin shot (halfway stance, 2nd arrow) | Nicks inside the 3; it deflects off the pin's own weight and takes out the 10. Easier than going straight through the head pin. |
| 2-7 | 4-pin shot (halfway stance, 2nd arrow) | Hits the 2, which bounces across the deck and takes the 7 - the classic "baby split." |
Want to understand why the arrows line up with the pins the way they do? Try the rangefinder guide